Every
day millions of children world wide play hopscotch. Every
morning and evening hundreds of thousands of commuters use
Londons railway and road systems. Deep in the highlands
of Wales isolated shepherds cut strange symbols into the turf
in order to protect their flocks.
These
otherwise totally unrelated groups are all unwitting participants
in the same activity.
They
are playing the Troy Game.
The
Troy Game is a four-book series, the final book
due to be published in May 2007.
- Hades'
Daughter. This is set in c. 1100 BC,
describing the catastrophic events in the Aegean
after the eruption of Thera, and the establishment
of the Game, and of Labyrinth-London, in late
Bronze-Age Britain.
- God's
Concubine. The tale now moves into
the eleventh century, and the bitter struggle
for power between Harold Godwinson and William
the Conqueror - both vying for control for the
Game.
- Darkwitch
Rising. It is now the early-to-mid-seventeenth
century. England is embroiled in civil war,
kings are murdered, exiled and restored, and
Cornelia-reborn is living the high life at Woburn
Abbey. All have returned, dragged back this
time by the Troy Game itself rather than by
Asterion, and all are more powerful than ever.
Moreover, Ariadne is back as well, creating
mayhem and mischief (together with one of my
ancestors, no less!) in the Tower of London.
Darkwitch Rising is a pivotal book,
because this is one of those books that just
when you thought you knew where things were
headed ... I've gone and changed everything.
Several huge surprises, and by the end of the
book some highly strange alliances are formed.
- Druids'
Sword (a late change of title). Set during
1939-1941, mainly during the period of the London
Blitz, from 7th September 1940 to 10th May 1941,
the book centres on Jack Skelton's (Brutus')
desperate search for a means to not only save
London, but the Faerie and all those he loves.
He seems helplessly trapped, unable to find
a solution, watching many of those he loves
best lost to death for all time, until one day
he finds himself in a long forgotten crypt,
staring at a piece of marzipan fruit on a chipped
plate, a half-full decanter of whisky and two
dirty glasses, and a receipt from a seedy hotel,
all of which sit on a crumbling altar. Suddenly,
he has an idea ...
|
|
|
To
understand the Troy Game, you need first to understand
where it originated - not in Troy, but in the ancient
Temple Labyrinth of Crete. For my series, as for
the history of the Game since the mid-Bronze Age,
the story begins with the legend
of Theseus.
It
will also help to read an only very slightly
mythical history
of the Troy Game itself.
The
four books of The Troy Game follow the fortunes
of the Game from the time Brutus established the
labyrinth (now known as London) in Britain to its
final enactment during the Blitz of World War Two.
While Brutus established the Game, he couldn't control
it (or, rather, he was prevented from taking total
ascendancy by the machinations of the vengeful Asterion),
and the Game ropes out of control, taking on a life
and purpose of its own.
The
Game itself is the major character of the series;
it has its own purpose and its own needs. In order
to fulfill both purpose and needs, it binds the
major players into the Game until it has finished
with them. A group of characters, those intimately
connected with the Game's establishment in 1100
BC, are so trapped by the Game that they are reborn
time after time, age after age, in order to play
the Game through to its conclusion.
|
|
Copyright
© Sara Douglass Enterprises Pty Ltd 2006
No material may be reproduced without permission
|